It’s basically a huge generational leap coming to the game.”Īccording to Esaki, the tire collision model has also been overhauled. “To put the physics work into perspective… the changes we made from Forza Motorsport 7 till now, is more than the changes we made from 4 through 7. Chris Esaki, the game's creative director, shared details on how Forza Motorsport’s physics have evolved from Forza Motorsport 7. For starters, it'll be a "huge generational leap" over previous games. Forza Motorsport: gameplayįorza Motorsport looks like a racing sim as pure as they come, providing a big update on what Forza Motorsport 7 offered. No delay has been confirmed yet by Microsoft but we'll keep this updated as we learn more. We're deep in production now, and we'll be heading into that polish phase, sometime in the next year." The real art of game development, is not biting off more than you can polish. If you've got a massive game like Motorsport and a lot of new systems you're rethinking, that's a lot of surface area to polish. "The final stage, which will be entering as we get into next year, is polish. During September’s Forza Monthly (opens in new tab) stream, General Manager Dan Greenawalt and creative director Chris Esaki offered a development update, confirming polishing won't begin until next year. However, there's currently some doubt regarding this launch window. It'll be available on Xbox Game Pass from day one, too. It's rumored that Forza Motorsport will launch on Xbox One too, but that remains unconfirmed. With the game being targeted for the newest consoles available, we can reasonably expect it to take advantage of some new features, such as ray tracing or a 120fps mode. We don’t know what all will be available in the game, since it hasn’t been officially announced yet, but hopefully Forza Motorsport 8 development updates will keep coming as the dev team keeps working on them.Forza Motorsport will arrive in Spring 2023, available on Xbox Series X, Xbox Series S and PC. While this is really all that we know about the game so far, it’s nice to see that Turn 10 Studios is stepping up the realism in Forza Motorsport. A new suspension model has also been added.įorza Motorsport 8 development also reached a milestone in the past month, as it had its first studiowide playtest on December 6 of this year, meaning that it’s likely in at least some form of playable state and might be coming soon, maybe even within the next year or two. Dynamic rubbering is also important, because if there’s no rubber on the track, car wheels will have less grip. This will dictate how hot or cold the track is, which can have varying effects on cars. This system will cover various things like aerodynamics in cars, tire pressure, and power.ĭynamic track temperatures and dynamic rubbering on tracks were also announced. For instance, a new tire model was introduced into the game, and that will be figuring into a new atmospheric pressure system. These mainly extend to road feel and how cars will handle on tracks. The information about the game’s development came during the Forza Monthly stream, and included a lot of news pieces about what the studio was doing to make driving feel more realistic than ever before when Forza Motorsport 8 came out. While Forza Horizon 4 is still currently on the market, that doesn’t mean Turn 10 Studios is resting on their laurels from its success. A new Forza Motorsport 8 development update on a recent stream has given fans a glimpse into the sort of stuff we can expect from the new game.
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